Future Magi pushes this Magi at a lower level due to high heals and overall usage in the battlefield. As much as how salivating the Freeze status sounds, the effect dissipates once a hunter will attack, leaving little to no space to actually deal damage as compared to Innocent Requiem's Paralyze status. Just think of this Magi as something similar to Innocent Requiem but at a lower tier. This Magi's charge time is slightly higher than Innocent Requiem, but still beats most healing Magi in terms of charge time. Magi 3: Chilling EmbraceĬhilling Embrace is a Healing Magi that heals the caster and the players around while dealing small water damage and has the possibility to grant Freeze status to the enemy. When compared to future Magi, this Magi can keep up due to its useful toolkit. This Magi can be used in most cases as the Super Armor will surely help the players casting their Magi to prevent flinching. This Magi is said to be Berserk and Rejuvenation combined along with the Super Armor and AoE effect to come along with it. Seraphic Symphony is a healing Magi that grants Super Armor and Attack up to the caster and the people around him. Support Magi in the future beats Quad Aegis in a damage standpoint, however, Quad Aegis is a solid Magi that enables the user of the Magi to use Attack/Support/Attack weapons with ease. This Magi can be used in almost all situations, granting it a high rank in terms of usage. In addition to the barrier's armor quota, the caster is granted Super Armor which dismisses him from stagger and flinches of enemies while the barrier is in effect. While activated, the magi's gauge will not be filled. Quad Aegis is a support Magi that grants the caster a barrier which protects the user from incoming damage which will only break once the twice the hp of the user quota is used. Short Description of how I evaluate each MagiĮach Magi will be evaluated based on five criteria: Damage, Charge Speed, Animation/Cast Speed, Usage, and Sustainability(whether or not the Magi can compete against future Magi) each criteria will have a rating with 5 as best, and 1 as worst. My reasons for not including passive Magi in the list is due to its clear description, meaning most users can simply evaluate these Magi by themselves and due to the Magi, in nature, being passive which doesn't warrant it from being included in said evaluation. I won't be including Stone Flash due to it being included in last week's Magi Evaluation and Great Sword Mastery and Iron Wall Spirit due to it being a passive magi. There are 5 possible weapons: sword and shield, great sword, spear, dual blades and bow.Hi all! This week, we will be evaluating the following Magi: Quad Aegis, Resolute Symphony, Chilling Embrace, Blazing Palms, Freeze Demon. Different Weaponry - choose the weapon best suited for your play style.Crafting System - gather materials from powerful bosses and craft strong equipment.Semi-open world - the game has a large world made of small open maps where you can interact with other players and complete quests.Co-op Boss Battles - team up with 3 other players to defeat powerful bosses.The game includes manual blocking and the ability to dodge attacks. Action Combat - aim, fight and dodge with smooth one-touch controls.Excellent production value - major characters are voice acted and the important game systems include nicely animated cutscenes.Both Behemoths and new Magi can be summoned through a F2P friendly gacha system. Intuitive controls allow for smooth combat, each hit filling up the skill bars required to use Magi. Choose between 5 weapons according to your play-style and further customize your combat experience through the Magi skill system. Team up with up to 3 others and battle Behemoths of different ranks. Explore the large semi-open game world and complete quests to progress through the story and meet new exciting voice acted characters. Dragon Project was a free-to-play mobile action MMORPG reminiscent of Monster Hunter where players team up to defeat powerful monsters called Behemoths to obtain crafting materials.
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